![]() ![]() A $10 (£7.50) pledge will get you a digital pre-order, while $20 (£15) will net you beta access. Overall, it's one to look forward to I reckon. Lifeless Moon will be playable in VR, and there will be motion controller support for those first-person puzzling segments. It certainly looks pretty, which is no surprise given how beautiful the first game was. I didn't get hold of it myself but Ben Barrett's Lifeless Planet review thought it was well-written, atmospheric, and subtly pushed the player towards the main story without punishing a stroll off the beaten path. Here's a trailer that was shown at PAX West this week: You can see which are which in the table below. If you meet the necessary ones, those will do. Some of them are necessary for the game to run but a part of them are not that important. The team hope a playable beta will be out this year, with full release of the game next year. Firstly, these are the minimum set of gaming requirements for your PC that you need so you can run Lifeless Moon. It's looking for $17,000 (£13k) on Kickstarter, the same as developers Stage 2 raised for the first game. ![]() Lifeless Moon will be similar except there's a "deeper focus on puzzles", many of which take place in first person. The original saw you walk and jetpack around in a space suit in third person, jumping between platforms and progressing the linear story. Where the first game was set in the far future 15 light years from Earth, Lifeless Moon sees two astronauts stomping around our own moon, exploring a town that resembles one back on Earth. Lifeless Moon, the follow-up to exploration game Lifeless Planet, has launched a crowdfunding campaign. ![]()
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